NEWS & Change-Log

V2.2.1 (8206) - Android

Bugfixes new function in settings for translation-feedbacks Implementation for Language zh_CN/zh_TW SDK updates

V2.2.0 (8200)

02.05.2024 Auctions: new luxury item for auction. Note regarding casino odds: The odds of winning in the casino do not change with the addition of more luxury items. Not all available symbols...

V2.1.1 (8187)

Auctions: Tapping on an auction item now shows the price history and the recent winners of this item. Tapping the small icon in the top right corner provides a brief summary of the...

  • V2.2.1 (8206) - Android

    Friday, 17 May 2024 05:00
  • V2.2.0 (8200)

    Monday, 15 April 2024 05:00
  • V2.1.1 (8187)

    Friday, 23 February 2024 12:00

Many messages reached me in the last few days, that the loot from attacks on mines, especially with high HQ-level, is still much too high, which also impacts the market more and more. The fact that mass attacking for loot (especially with mutual agreement) is not possible for every player, particularly players in less populous areas and pure "solo players", means that they are at a significant disadvantage, since they must get their resources almost exclusively from their own mining and production, which takes considerable amounts of time. On the other hand, players with a "farming partner" were able to instantly earn much more than their daily income from mining, as well as greater amounts of valuable items from the secondary loot...
These observances and the resulting imbalance indicated that the Mafia was an overpowered source of income.

In order to tone down these developments and observe the results on the gameplay, the amount of primary and secondary loot was reduced by a factor of 10 today.